My name is Harry Andres Turton Noguera, native of Guatemala and grew up in El Salvador. I am an artist focused on the game and entertainment industry. As a child, I developed an affiliation with the concept of video games and cinematographic for entertainment purpose. I loved the idea of having a unique and original idea and making it real. Even more, being able to provoke feelings and a reaction that would “take the gamer or audience to another world”. As many kids, I dreamed to be part of something bigger than the player I wanted to be part of the core team of any of those Triple A games that make part of my childhood so grate; I followed my dream and became a Game Artist.
Today as a game artist I focus my career on the 3D Character, Creature and Prop design, integrated with 2d/3d texturing. The creation process of an idea can lead you to unlimited boundaries, when creating a character or creature you develop a story within a world. Then, making your own story alive reflected on the models, adding life with each detail, color and texture. Being able to combine storytelling, 3D character & world design in order to make it alive is quite inspirational, which is what I love to do. I create an entertainment product that would cause reactions and feelings to the audience as when I was a kid.
Working on the game industry requires to be able to communicate and work along your team in order to present a professional result. Personally, I am a Detail seeker and I love professionalism. Hard working makes great results but this cannot be possible without the correct environment within your team. As a member of a company I am able to provide positive, professional and communication features.
Today, I am ready to be part of big ideas projects and companies and to find my way into the industry, seeking opportunities and bringing positive addition into companies.